M Michael NsengFEA Developer

Computational Mechanics · WebGL

Michael Nseng

I build browser-based structural analysis software — where solid mechanics, numerical methods, and interactive 3D visualization meet in a single WebGL canvas, no desktop install required.

DisciplineSolid Mechanics
StackJS · Three.js
FocusStress & Plasticity
01

About

I am an FEA developer working at the intersection of computational mechanics and scientific software. My background bridges Mathematics, Materials Science & Engineering, Civil Engineering, and Computational Science, combining analytical thinking with engineering and software development.

My flagship project is a single-model structural analysis platform that runs entirely in the browser: parametric beam and cube geometry, an editable material library, a fixed support condition, directional force loading, and interactive result visualization. Everything from force application to stress contouring happens client-side in JavaScript and WebGL.

I care about making structural behaviour legible — turning beam theory, yield criteria, and incremental plasticity into something you can rotate, section, and reason about in real time.

Focus Areas

  • Solid mechanics stress · strain · yielding
  • Numerical methods incremental analysis · return mapping
  • Material modeling elastoplasticity · hardening
  • 3D visualization Three.js · WebGL
  • Scientific UI interactive tooling
02

Selected Work

Rendering

Scientific Visualization

A Three.js pipeline that maps computed results to stress contours, animated deformation, and overlaid undeformed geometry for direct comparison.

Data

Material Library

Twelve engineering presets — steels, aluminum, titanium, copper, brass, concrete, composites, and polymers — with editable elastic, density, strength, and thermal properties.

03

Skills

Engineering
  • Finite Element Analysis
  • Solid Mechanics
  • Materials Science
  • Plasticity & Yield Criteria
Programming
  • JavaScript
  • Python
  • C++
  • Node.js
3D & Graphics
  • Three.js
  • WebGL
  • Numerical Meshing
  • Scientific Visualization
04

Timeline

2026

3D FEA Studio, released

Shipped the browser-based platform end to end — parametric geometry, incremental elastoplastic analysis, interactive post-processing, and project export.

2025

Analysis & visualization engine

Began the custom analysis engine and WebGL rendering layer, prototyping the stress-contour and deformation pipeline.

05

Get in touch

Have a project involving finite element analysis, scientific software, or interactive 3D? Send a note and I'll get back to you.